Our training course is designed to teach you on how to plan, develop and manage social projects and to manage third sector entities at all levels. Through telematic training complemented with virtual lessons, masterclasses of experts, personal practice projects and personalized tutoring, this course will be carried out during approximately 1260 hours corresponding to 960 hours of teaching over 8 months, in addition to 308 hours (2 months) of paid internships in third sector entities abroad.

The contents of the course are structured into 16 Units developed through personal sessions, with full freedom of schedule, on our e-Learning platform. At the end of each personal session, each teaching unit and the school year itself, follow-up tests will be carried out with test questions with alternative answers.

The 2 months of paid internships will be carried out at the end of the course, in 3rd sector entities abroad. We will guarantee a basic remuneration for each student to cover travel expenses to the destination country and their maintenance costs.

At the end of the course, each participant who has completed the training with a positive result will be awared a diploma or a certificate of attendance if he/she wasn’t successful.

The structure of the course is as follows:

Block 1 – SERVICE TECHNIQUES: Project management.

 1. THE GENESIS OF A PROJECT.

 2. QUALITY, ECONOMIC AND CALENDAR MONITORING AND CONTROL MECHANISMS.

 3. DIGITAL MANAGEMENT TOOLS.

 4. THE STRUCTURE OF A PROJECT.

 5. THE RESULTS: WHAT DO WE WANT TO ACHIEVE?

 6. PROJECT JUSTIFICATION, DOCUMENTARY CONTROL AND AUDITS.

 7. GRANTS AND OTHER MEANS OF FINANCING.

Block 2 – STRUCTURE TECHNIQUES: Creation and management of entities.

 8. THE CREATION OF AN ASSOCIATION, FOUNDATION OR COOPERATIVE.

 9. LEGAL OBLIGATIONS.

 10. EQUIPMENT AND COMMUNICATION.

 11. MANAGEMENT TEAMS.

 12. ECONOMIC MANAGEMENT OF THE ENTITY.

Block 3 – TRANSVERSAL TECHNIQUES.

 13. DEVELOPING CRITICAL ANALYSIS.

 14. BASIC OFFICE KNOWLEDGE.

 15. BASIC CONCEPTS OF LAYOUT AND GRAPHICS.

 16. SOCIAL NETWORKS.